Draft the Archetype Peasant cube @ CubeTutor.com
Basic Information
Cube Size: 400
Breakdown: 65 of each color, 40 multicolor (4 for each guild), 35 colorless (artifact/eldrazi, lands, phyrexian, fixing lands)
Average Number of Players: mostly 2, sometimes 4 or more
Banned Cards: Sol Ring for being way too powerful, some cards are out because of cost
Extra: No cards that are in Cube 1: 'Classic' Peasant and Cube 3: Tribes
Cube Philosophy
As the name implies, this cube is heavily built on archetypes and build-around cards. I tried to create as much overlap as possible between archetypes and color pairs. Every card in the cube fits one or multiple archetypes, down to the removal.
There's not a lot of color fixing, to try to get players to stick to 2 color decks as much as possible. This is a personal preference, which I feel makes for more decks that feel slightly different and makes for more impactful drafting decisions.
How to draft the cube?
There's not a lot of color fixing, to try to get players to stick to 2 color decks as much as possible. This is a personal preference, which I feel makes for more decks that feel slightly different and makes for more impactful drafting decisions.
How to draft the cube?
The cube has a couple of larger themes: tokens, sacrificing stuff for value, different graveyard synergies, creature pump, discarding stuff for value, spells-matter.
Every color has elements of all of the above, with different focus points. The cube is supposed to be a puzzle, with multiple avenues possible and a very high number of bigger and smaller synergies that you can figure out while drafting.
I'll try to give an example: 'Standard' Black/Red sacrifice with Nantuko Husk/Phyrexian Ghoul and tokens to make for some big guys, with a Fling/Temur Battle Rage combo finish, with some discard outlets and reanimation and Symbiotic Wurm for an even bigger combo finish.
The cube also has minor goblin tribal support.
Every color has elements of all of the above, with different focus points. The cube is supposed to be a puzzle, with multiple avenues possible and a very high number of bigger and smaller synergies that you can figure out while drafting.
I'll try to give an example: 'Standard' Black/Red sacrifice with Nantuko Husk/Phyrexian Ghoul and tokens to make for some big guys, with a Fling/Temur Battle Rage combo finish, with some discard outlets and reanimation and Symbiotic Wurm for an even bigger combo finish.
The cube also has minor goblin tribal support.
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