zaterdag 9 september 2017

Iconic Masters downgrades for Peasant Cube

What better to write about than one of my favorite things for peasant cube: Masters.

Masters sets (like Commander) have been great sources of rare-to-uncommon downgrades. Sometimes it's in the form of general good stuff like Epochrasite, sometimes it's something archetype-specific like Mesa Enchantress.

The official spoiler isn't out yet, but for this year's Iconic Masters, it looks like we're getting these:

Mahamoti Djinn
Awesome. For me personally, this is super iconic. I remember one of my buddies playing some sort of terrible deck with 4 Serra Angel and 4 Mahamoti Djinn.
It might not be the most resilient finisher we have access to, but it's still a huge flyer. There are a couple of 5/5 flyers in peasant, but they either cost more than 6 mana or have a huge drawback. The closest I can think of is Death by Dragons.
I will definitely include this, if only because I can.

Indulgent Tormentor
5 mana 5 power flyer is quite nice. Dies to bolt and doesn't block very well, which isn't a great quality for a 5-drop, but it's a sweet high-end card for black aggro decks.
Will try this one out.

Sanguine Bond
Yuck.

Dragon Tempest
As much as I would want to support dragons as a tribe, it's just not an option at our rarity (or power level, for that matter).

Hoarding Dragon
I have no idea if red wants a 4/4 flyer for 5, but it is something we don't have in the color. The tutor ability is not completely irrelevant either, but not the main selling point.
Funny enough, I don't run any 5+ drop creatures in red at the moment. I wonder if this is the one that stays.
Also good to mention that a lot of people do not run Serra Angel and Sengir Vampire anymore, but maybe the lack of red's playable fives makes this different.

Assault Formation
Cool card, but no.

Heroes' Bane
I like this one. As a 4/4 for 5 it's not great, but not terrible either. My cube has a ton of +1/+1 counter matters, which this plays well with. Also, as a threat for ramp it finishes the game kinda quickly with enough spare mana. It's fragile, sure, but it's a threat that must be answered.
Having said that, I don't expect this to make it into most peasant cubes simply because there are a lot of cards that are either more resilient as a finisher or are more than a mindless beater.

Ivy Elemental
It's funny that this and Heroes' Bane are in the same set, because they're quite similar. This is more flexible, but also slightly less efficient (and less scary when when it's in play). I'm intending to try both, because of the +1/+1 counters, but I don't think everyone should.

Bladewing the Risen
Not planning to pay 7 mana for a 4/4 flyer that supports a tribe we can't run. Swift Warkite is the better Rakdos dragon. Sadly.

Corpsejack Menace
Love it. It's not for everybody, but if your cube has +1/+1 counters as supported archetype this looks like a good include.
However, there are two issues I have with the card. First, I don't really want to cut anything from my Golgari section (what a bad position to be in, right?) and, second, black is not really the color with a lot of natural +1/+1 counters. This (along with its snake buddy) does make me want to include more though, and green should have quite enough for this to create some great Golgari +1/+1 counter decks.
Even though I will include the card, the fact that black doesn't have many +1/+1 counters is a big downside in my opinion. I try to make sure that my guild cards somewhat loud about which archetypes are supported and want them to be playable as 2-color decks. There's piles of overlap in other colors for most archetypes, and sometimes 3-color decks are the way to go, but I don't want it to be the baseline. Also, it feels bad if you are in an archetype because that's what mono colored cards push you towards, only to get passed an archetype support card IN THE WRONG COLORS.
Long story short, I will include this, but I'm planning to at least put more +1/+1 counters into black.

Rosheen Meanderer
Super fun card, this. I don't think anyone runs nearly enough X-cost spells to make this worth it. I guess this being a hybrid, easily castable and not having terrible stats to begin with might make this an option for people looking for a Gruul hybrid to even out hybrids.

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In conclusion, there are a couple of cards I'm excited to try but nothing ridiculous. Nothing to patch up holes or to make entirely new archetypes viable. Some fun cards though, and I'm happy I can cast Mahamoti Djinn again for a while.

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